Comments

Testing your Android app — 2 Comments

  1. Good points on an important and difficult topic. Your app can get a bad reputation from the start if it fails on even one device. Users are much more eager to report bad experiences than good ones from my experience. At the same time there are almost 500 different Android devices out there with different screen densities and formats – a testing nightmare for small developer entities. Compare that to iPhone’s 2 versions…

    Another “tool” for testing that I use quite heavily is app stores that have a validation/testing process before accepting a new release. For example Amazon. Some app stores even provide a full test report and list of devices that failed testing. It’s only drawback is that it takes time and holding back a release that feels ready can be quite frustrating.

    Another thing to consider is the release schedule e.g. where to publish updates/new releases first. I tend to put out the latest releases on the low download sites first to get some early feedback and then gradually move the release to the main ones over a period of a few days.

    • That’s a neat strategy. I haven’t utilized the app store validations like that yet (mostly because I’m excited to put my release out as soon as possible), but will consider a more structured release plan.

      Another app store that does validation is the Motorola Shop4Apps, although I haven’t had much success with getting many downloads from their app store.