Android Alternate Market Review: Appia

Appia Android App MarketNext in the Android Alternate Market Review series is Appia.  You may not have heard of Appia – but that doesn’t mean that you haven’t seen Android apps through their partners.  Appia purports to supply apps to over 40 app stores.  Piping your Android app into a large network sounds enticing – read on to see if this is the right place to put your Android apps and games.

Update: The Appia app store will be closed as of the end of 2013.

One point of entry

Having a single place to upload your Android app is a good thing.  One of the reasons I focus so much on evaluating each Android app market is that I want to choose the best ones for my app and save myself the time on all the rest.

Earlier this year, Appia got $10M of funding, so obviously they are doing something right.

However, I’m not completely sure how much exposure I’m getting with all of those app stores.  It’s possible that Android isn’t their strong suit yet, but it might also simply be that my app isn’t best suited for this market.

Primary points

  • The Appia network deploys to over 40 sites
  • They offer additional features, such as pay-per-download, ‘cross-sell’ to offer discounts for those that purchase multiple products from you, and volume licensing.
  • They support many languages for listings, but some must be approved.
  • They offer the ability to add an app store to your web site

I’m not sure how long it takes to get approved for alternate language listings, but my Spanish listing has taken about a week so far.

Obviously the large network of app stores is a good thing.  The jury is still out as to how effective their network is, though.

Negative points

  • For paid apps, payment is withheld until $250 is reached
    • UPDATE after over a year on Appia, I haven’t met this threshold.  Downloads of free apps are decent, but Appia might not be good for lower-volume paid apps.
    • Further update: The store is now closing, and I will likely never get paid for my app sales on Appia
  • The submission process is a pain, and not intuitive – can’t have any assets with the same name between two different apps, and have to puzzle out the difference between OTA files and download files and figure out where the .apk file should go (hint: for Android apps add the .apk as an OTA file).
  • Required graphic asset sizes are non-standard
  • App submission requires explicitly indicating compatible devices, screen sizes, etc.
  • Download rates are somewhat low on main Appia site, but those numbers aren’t to full picture. Handango doesn’t list DL count, while AndroidGear seems to show a reasonable DL count. PocketGear shows decent download counts. Reports are separate between the sites still, so you have to visit PocketGear separately to see reports for it.

Update:  It looks like the systems have merged.  Or, at least they killed developers.pocketgear.com so it’s a moot point – you can’t check download counts there anymore.

To get download numbers from Appia, go to “Manage Products”->”View/Modify your Products” to see download estimates.

While there is some confusion as to the download rates, I still think this is in the secondary tier of Android app stores.

Is Appia for you?

Due to the international distribution and the large number of affiliated Android app markets, I suggest that Appia stay on your list.  I don’t think it should be at the top of your list though, as I’ve reviewed a number of sites that have given me a larger number of downloads.  Take a look at some of these reviews.

I have just released my paid app to Appia to test how it performs vs. the free apps.  I’ll report on how well that does after a few months (or sooner if it’s doing well).  Update July 2011 – so far, I haven’t see very good download rates at all for my paid app.  I’ll still give it a little time, but I’m not very impressed so far.

Update November 2013 – Appia is closing their app store at the end of 2013.

June Android Updates

It will be a few more days before the next Android Alternate Market Review post, as I’ve been busy with two things:  updating the Android Market Alternatives report (which contains all of the market reviews), and releasing version 2.0 of Droid Secret Tips, which includes a complete Spanish translation as well as a number of other enhancements.

The updates to the Android Market Alternatives report (not currently available) include a new step-by-step action plan for starting out, to make it easier to take those first steps right away and earn more money.  I’ve also added a 30-day money back guarantee, because I’m certain that the report will be immensely helpful to you.

Droid Secret Tips Pro promoAfter the release of Droid Secret Tips and Droid Secret Tips Pro (pro version now retired, all features in free version), I hope to be able to provide some information on the results of adding a new language to an existing app.  This is a complete translation of a very text-intensive app, not just a translation of the description or the menu names.  I’ll be evaluating the performance not just using the Android Market statistics, but also the performance in other app markets (particularly those that are stronger in Europe and have Spanish-specific app browser clients).

Android Alternate Market Review: Handster

Handster Android App MarketGetting back to the Android Alternate Market Review series, this time I am covering Handster.  This Android app market is independent from major carriers, and is multi-platform.  Is it right for you though?

Update: Handster is no more, it’s now handled by Opera.

Also check out some of my other recent Android app market reviews:

Features

This review is rather short, and you’ll see why in just a bit.  I’m going to jump right into the features: Continue reading

Testing on Android Target Devices

We all know that it’s important to test the different configurations of your app, but it’s really difficult to get *every* configuration.  The power of Android is its diversity.  However, I just added a powerful new tool to my arsenal when I got a Xoom WiFi (update:  oh man, this this is ancient now and I don’t test with it any more in 2020).

I expected a similar experience to my Droid, just with the new bells and whistles of Honeycomb (Android 3.x), and of course the larger screen.  That wasn’t what I got.

I was immediately most impressed by the speedy interface and some new UI elements (dubbed the ‘holographic interface’).  Games are more fun to play on a larger screen (when they don’t crash because they haven’t been tested on a tablet – more on that later).  Reading books and documents is nicer.  All-in-all, it’s a very nice toy – and a useful business tool.

Immediate Business Benefit – Testing

However, the first thing I did after connecting up to my WiFi network was to download my first app, Droid Secret Tips.  Oops – immediate force close.

ForceCloseLuckily, I had already fixed the most recent bug that the Android Developer Console had shown me.  Continue reading

Fixing Xoom Video and USB Issues

Motorola Xoom

Just a quick note Android tablet users, since I spent a few hours dealing with frustrations with my new Xoom tablet.  While much of the device and the Honeycomb (Android 3.1) OS work well for me, I ran into a few problems on day 2.

  • I couldn’t get any videos to play – each one said “Sorry, this video cannot be played.”
  • When transferring files by USB, the connection would hang and reset randomly, making it very hard to get files onto the device.

For me, these issues needed to be resolved before I could call this Android tablet usable.  Hopefully this post will save you some time if you have similar problems.

Video Playback – Not Optional

One of the first things I thought of is putting videos on my Xoom.  Since I opted for the WiFi-only model, I’ll need to pre-load it with content before I take it out of range – say on the airplane.  I haven’t done extensive tests yet, but I found that the .m4v videos I already encoded to h.264 for my Droid do NOT work.  Nor can other videos I have lying around.  This isn’t convenient.

Xoom Cannot Play Video

No, thanks for asking.  That wasn’t the result I was hoping for. Continue reading