Comments

Android Alternate Market Review: Nook Store (part 2) — 4 Comments

  1. How about ads? We’ve heard that ads in the application can cause the app to be rejected by the Nook QA folks. Do your apps have ads or are you doing paid-only apps in the Nook app store?

    Also, we are curious about the SD card rejection issue. Is it only a problem if the whole app simply doesn’t work (e.g. crashes) or if only part of the application doesn’t work?

    • I don’t know about ads yet – I have held off on releasing an ad-supported app because I want to research the issue more. I suspect that Android app ads will cause rejection, since they will link to the wrong market. Maybe it’s possible to filter them out. Maybe some ad networks are already smart enough to handle the Nook. For now, I have only released paid apps for the Nook Store.

      Crashes will definitely get you a rejection. In my case, however, their complaint was that I was restricting a somewhat central feature because the SD card wasn’t available. The app didn’t crash, it simply restricted the user from doing an operation that used the SD card. In the end, I used the /media directory for the same effect and restored that capability for all Nook users, even if they don’t have an SD card.

    • Dug this up:
      “B&N App Program at this time does not allow Applications that have Mobile Advertising Platforms (eg: Admobs) embedded into them.
      It is important to remove this feature from your application as B&N will catch this during the review process.”

      Basically, all you can do is put a banner in your app that links to your other apps, using their Cross Linking API within the Nook store (e.g. a demo linking to the paid app).